#pragma once
#include "stdafx.h"
#include "object.h"
#include "message.h"

class CKeyboard :
	public CObject
{
public:
	CKeyboard(void);
	~CKeyboard(void);
	virtual void	parseMessage(Message& msg, vector<Message>& retMsg);

private:
	string	keys;
};


class CKeys :
	public CData
{
public:
	CKeys(const string& k) : keys(k) {};
	~CKeys() {};
public:
	string keys;
};

typedef shared_ptr<CKeys> PKeys;
